Mortal Kombat 11‘s release is really starting to creep up on us now, but very little (well, nothing really) has been shared to show off the Switch version. All video footage we’ve seen so far has been for other, shinier versions, and if we’re being honest, we were starting to get a little concerned.
The game was playable at PAX East over the weekend, but reports quickly came flooding in stating that footage of the Switch version wasn’t allowed to be shared. Another concern, then. But, as luck would have it, it actually appears that first impressions are mightly positive.
The general consensus seems to suggest that the Switch version is currently running as well as you’d hope for, sacrificing some of the pure graphical detail available on other versions to ensure high level – and consistent – performance.
USGamer notes that the game didn’t appear to ever drop below 60 frames per second, and that “some jaggy character outlines” during each fight’s intro were “quickly cleared up when the battle began”. Gamespot also reports that the fighting mechanics are clearly the priority, with Shiver Entertainment – the team behind the Switch version – being set a mission to have the game running smoothly at 60fps (something Gamespot says has been achieved “with some visual compromises”).
Many would argue that fighting games are all about the ‘feel’ of the gameplay, with a solid frame rate and fluid controls being much more important than being able to see every bead of sweat running down Johnny Cage’s face. It would be foolish to hope for a Switch version that can match PS4 and Xbox One in the graphics department, so this performance-focused approach sounds very promising to us.
Are you excited to get your hands on this one when it finally arrives? Do these early impressions sound good to you? Let us know in the comments.